Date: 31st Jan 2017
Information we Collect:
As an example, the data we collect includes (but is not limited to) the following game-related indicators: time spent per level, number of retries per level, time spent per session of gameplay, etc.
The game does not have access to personal information like: player nickname, player demographics (age, gender), device location, device owner account, phone contacts, phone SMS or other app's contents.
All data we collect is strictly anonymous. We never match playing behaviour to player identities, and that is because, the game doesn’t collect any kind of personal data (as mentioned earlier).
The game is built using Unity, a game engine which requires access to some technical information about the player’s device in order to work properly. Such as device manufacturer, hardware components, device and network identifiers, system language etc. The collected technical data is managed by Unity and aggregated in publicly-available statistics. We have no control over how Unity uses such information.